Kaizer: Auto-Grind Build and Overview

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Kaizer: Auto-Grind Build and Overview

Post by Derp on Thu Dec 10, 2015 3:39 am

This will be a build that requires no effort for leveling, use this till level 130 then restat/respec as you see fit.

Stats
We're going to put all of our points into DEX for max DEF and Accuracy.

Equipment
1. First priority is to get a +3 ring for HP recovery, search the tips section for a how to.
2. Armor: Your main focus here is going to be anything that gives higher DEF
3. Weapons: For weapons, if you can manage to get a hold of HP STEAL, that would be ideal.

Where to Grind
Usually the hidden streets are pretty good for us. Sometimes it's best to find a mob that drops marks of honor for your guild. At any rate, watch it AFK for a little while. If it seems like it can go to higher mobs.. it most likely can. Also pay attention to make sure the auto battle doesn't mess up. There are a lot of maps with pathing issues. Off topic, this is a good way to make mesos as well. Aqua road is about the only milestone that really sucks for us. I recommend Staying in ludi on the highest mobs you can grind until you can't grind any longer. Then quest through aqua road as quickly as possible and finishing pianus so that you can move on. Aqua road is notoriously bad for every class due to the swimming aspect, even worse for us because auto battle will never try and avoid traps.



Skills
First lets talk about our basic abilities...

&

These are what are known as "Reshuffle Switches", you can think of these as stances. These can be hotkeyed and used to swap between attack and defensive stances for an active buff that you can turn on and off at will. While the buff is on, it will permanently stay on until you deactivate it or switch maps. These all stack with 2nd, 3rd, and 4th job "Reshuffle Switches" (Stances) Note: You can only be in attack mode or defence mode for example.. You active "Reshuffle Switch Defence" (Basic) then you activate "Reshuffle Switch Attack" (Basic) ~ you are now in attack mode and your defence reshuffle is off. Also note that when you put points into higher tier stances like "Defence Mode First Ehancement" in your first job tree, it will override your (Basic) stance and also stack with it and so on and so fourth with higer job level enhancements.

With that being said, were going to focus on the "Attack Mode Reshuffles" we will have more than enough defence from skills/stats/basic gear.
If your still with me, lets go over these skills for this specific build...


First Job (Level 10 Required)

Skin Protection: +20 Points (MAX)
Flame Shot: +10 Points (Needed as a requisite)
**Save the rest!**



Second Job (Level 41 Required)

Dragon Slash 1st Enhancement: +2 Points (MAX)
Attack Mode 1st Enhancement: +5 Points (MAX)
Sword Mastery: +10 Points (Needed as a requisite)
**Save the rest!**




Third Job (Level 71 Required)

Attack Mode 2nd Enhancement: +5 Points (MAX)
Dragon Slash 2nd Enhancement: +5 Points (MAX)
Chain Pulling: +20 Points (MAX needed as prerequisite)
**Save the rest!**



Fourth Job (Level 109 Required)

Dragon Slash 3rd Enhancement: +10 Points (MAX)
Advanced Sword Mastery: +30 Points (MAX)

Do whatever you like with the remaining SP.


Last edited by Derp on Fri Dec 11, 2015 3:00 pm; edited 1 time in total
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Thu Dec 10, 2015 5:20 am

I wan't to note that none of the weapons lvl 8/16/24/32 magic grade yield HP steal.
At least I haven't recieved any of those lvl weapons with HP steal so far from itemcapsule/fusion.

The earliest I have gotten so far is the Ella Greece, lvl 64 I believe.

Another tip:
When funded, get a +3 HP necklace too, they yield 200~ hp extra, which wil come in handy until about level 50/60 perhaps even 70~ I reckon. Not really needed, but when you've got a meso stack of about 12m. I'd rather blast a mill on scrolls and item capsule that lose a mill upon death and just have it be thrown down the internetz.

EDIT: Has anyone noticed that you recieve 2 SP points per lvl up during first job advancement? I was under the impression that every other class only recieves 1 SP per lvl up during first job?
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Re: Kaizer: Auto-Grind Build and Overview

Post by Tyas2000 on Thu Dec 10, 2015 8:25 am

Level 1-10 you always get 1 sp, I did aswell.
Level 11+ you receive 2 sp per level.

Is Transformation (something like that) in first job advancement worth maxing?
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Re: Kaizer: Auto-Grind Build and Overview

Post by Tyas2000 on Thu Dec 10, 2015 8:29 am

Also put strength to the max for Kaiser.
Seems pretty efficient,
MASSIVE damage with the Attack passive and the transformation/transfiguration buff
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Thu Dec 10, 2015 8:48 am

Why STR? I went full dex and I could beat alishar at lvl 24 without pots.

I think it would be better to keep a full/high DEX build for auto-grind and then just rest once you hit 130+
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Re: Kaizer: Auto-Grind Build and Overview

Post by Tyas2000 on Thu Dec 10, 2015 8:58 am

@RasAlgethi wrote:Why STR? I went full dex and I could beat alishar at lvl 24 without pots.

I think it would be better to keep a full/high DEX build for auto-grind and then just rest once you hit 130+

Coming from PC using STR is what I did. Maybe I'll spend candy and restat since I already bought pets, but honestly STR gives good dmg output and as a DB full dex allows for grinding overnight but only like one level a night due to low damage at around level 70.
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Re: Kaizer: Auto-Grind Build and Overview

Post by minadein on Thu Dec 10, 2015 8:59 am

Looks like everyone's playing Kaiser....xD

So far, it feels like a better version of a DS
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Thu Dec 10, 2015 9:09 am

@Tyas2000 wrote:
@RasAlgethi wrote:Why STR? I went full dex and I could beat alishar at lvl 24 without pots.

I think it would be better to keep a full/high DEX build for auto-grind and then just rest once you hit 130+

Coming from PC using STR is what I did. Maybe I'll spend candy and restat since I already bought pets, but honestly STR gives good dmg output and as a DB full dex allows for grinding overnight but only like one level a night due to low damage at around level 70.


Yeah but don't compare it to DB, DB is possibly the worst class.
I would rather compare it to DS, mine was full DEX and it took me 2 weeks to get to 120. autogrinding. I can forsee the same for Kaiser. Even though I'm still low level I can already say that kaiser is hitting higher than my DS did at this level.

I do agree with you though. Making it a full STR char, would cause kaiser to maul everything easily. But I'm just concerned that it'll be to frail then. And I don't want to reset yet another char mid 70's.

It's like minadein said: it seems like a better version of DS and I concur.
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Re: Kaizer: Auto-Grind Build and Overview

Post by Tyas2000 on Thu Dec 10, 2015 9:21 am

Well I didn't mean to compare it directly to a dual blade.
The issue is that at level 70 my DB full dex only auto grinds a level a night on the highest mobs he can fight.
He has to hit like 10 times for one mob and it's not efficient.

Kaiser does however have a "normal attack" 3 combo type of thing that makes him superior for auto grinding.
Especially the stacked buffs.

I just don't know whether specing from STR to DEX (have candy)
Is really worth it.

Maybe it is,
How many levels do u get a night at level 70 or so?

(By the way, my DB is fully geared well)
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Thu Dec 10, 2015 9:38 am

I understand, but DB is pretty much the hardest class to auto-train. indeed being notoriously slow, because they can't hit fairly high, etc.

I restatted my DS around level 63 and it took my about 80-90 hours to get to level 120 I think. I managed to get from level 63 to beating horntail at 104 in less than 4 days. If i'd had to guess around 10 levels per night.
But bear in mind I was training on enemies 20-25 levels higher than me, I had a very nice HP steal weapon, HP steal cloack, +3 ring etc etc. further than that my gear was decent.

DS's have a 4-6 strike combo I believe.

I can only advise to go full DEX or high DEX for maximum defence. The only thing that puts some damage on my kaiser at the moment are the risell squids. and they hit for only about 70dmg.

It took me a week to get to level 63 when full STR, whilst it only took me another 2 weeks. tot get to level 140 whilst High DEX. So leveling high dex is debatably even faster, and best of all, you can auto grind. Efficiently. At least with a DS that is.

As I already stated, I'm currently playing my Kaiser, after hitting level 24 I was able to blaze through all the way to 2nd job with no problems at all. I bought 100 white pots, only used 1 so far. and only died once, because i went AFK and forgot to turn on auto attack.

For auto grinding full DEX seems very stable. And the damage is still pretty good. it's almost as good as my full STR DS at this level. I'm hitting 70~'s @ lvl 30~with buff. and I crit about twice that. seems a little low, but it's quite similar compared to my full STR DS at that level. Which is quite odd, since my kaiser is full DEX...

But as for now I can only state that kaiser would be comparable to DS only slightly better and stronger.
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Re: Kaizer: Auto-Grind Build and Overview

Post by minadein on Thu Dec 10, 2015 9:55 am

I agree, it's all about keeping damage taken reliably low.

If you're only taking 1 damage / hit, then all's good. If not, then you need to make sure you have a good ring and hp steal equipment.

For my DS, I went pure DEX until lvl 50. Then I transferred across a stack of Rares/Uniques.
Didn't need any more DEX, so I added STR until lvl 100, making it a 1:1 build.

I was progressing the mushroom quest, but now I'm playing on my Kaiser...xD
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Thu Dec 10, 2015 10:25 am

@minadein wrote:
For my DS, I went pure DEX until lvl 50. Then I transferred across a stack of Rares/Uniques.
Didn't need any more DEX, so I added STR until lvl 100, making it a 1:1 build.

I was progressing the mushroom quest, but now I'm playing on my Kaiser...xD

I did the same haha Razz, if only I would have gone truly full DEX i would be able to auto at MK xD.
I'm stuck with just below 1100 DEF, 1200 would have been enough to get hit for only about 250-400. Or so I've read on reddit and here.

Not making that mistake with my Kaiser.
Can you actually blame anyone abondoning their main? Kaiser is so awesome.
My guild already kicked me haha.
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Re: Kaizer: Auto-Grind Build and Overview

Post by Tyas2000 on Thu Dec 10, 2015 11:00 am

You were getting 10 levels a night even at level 70? Any VIP buffs?
That seems amazing TBH.
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Thu Dec 10, 2015 11:22 am

Nope, just really really good equips. I had a level 40/48 mace which I upgraded to such a level that it was better than any other weap until level 88, which I then used until 130.

HP steal weapon scrolled to +3, +3 necklace, +3 ring, HP steal cape, HP steal earring, and I believe HP steal boots as well. further, I used magic grade armour.

It might not exactly have been 10 a night, could be 7-8. but definetely more than 3 per night. As I said It took me roughly 4 days to get from 63-104 and another 10-14 days from there on to get to 140.

Blazed through magatia, ariant, mu lung and el nath, gaining about 10-15 levels. had to do loads of grinding in orbis due to job advancement (lvl 75~96, about 2 days). Then blazed through leafre and dragon gorge, only to find out my dmg was to low to be able to kill HT. Grinded for about 2 days there, then beat HT at 104, blazed through ToT and finished PB + Arkarium at 107? maybe 110.. not sure. After that permagrind in the post game purgatory called ToT... All the while monsters hit me for maybe 50-150 dmg max. I remember getting to orbis, I could litterally go immediately to the hidden map and grind there. no prob. couldn't have done that without HP steal gear though, they were still hitting pretty hard the first few levels. But when I hit 88, Just 1's.

And then, 140, MK not enough DEF to auto anymore.
All hail the Kaiser, down with DS.

If you manage to get a little bit of funding and the right equips + builds going, then you're set. DS's level really fast from what I can tell.
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Re: Kaizer: Auto-Grind Build and Overview

Post by Tyas2000 on Thu Dec 10, 2015 12:15 pm

Do you spec your skills towards buffs for auto-combating and then switch after you level.?
I put 10 points into transformation/(whatever it is), and guides everywhere say you shouldn't
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Thu Dec 10, 2015 12:50 pm

I'm leaning towards an offense/passive hybrid build.
I've invested in some buffs on my DS, still regret that...

Meaning all passives + major damaging skills.

My build is going to look like this:

1st job
transfiguration (MAX) pre req.
skin protection (5)
flame shot (10) pre req.
save the rest

2nd job
dragon slash (MAX)
attack mode 1st (MAX)
Sword Mastery (10) pre req.
Will of Sword (MAX) <---- fuking rocket launcher
save the rest

3rd Job
Dragon slash 2 (MAX
Attack mode 2 (MAX)
Final Figuration (MAX) pre req.
Wing Beat (MAX) pre req.
Chain Pulling (MAX) pre req.
Save the rest

4th Job
Dragon slash 3 (MAX)
Attack mode 3 (MAX)
Advanced Sword Mastery (MAX)
Giga Slasher (MAX) <------ basically /killall

The rest will be devided between these two.
Advanced Will of Sword <------ more fornicating rockets
Sword Strike

But I might change some stuff around still, I haven't really looked into the buffs of Kasiser, maybe they're awesome.

EDIT: prioritising on passive skills first, active skills second.
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Re: Kaizer: Auto-Grind Build and Overview

Post by Falcorr on Sun Dec 13, 2015 2:37 pm

Does anyone else struggle with the damage output of going pure dex? I mean I'm lvl 60 and crit for 250....
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Re: Kaizer: Auto-Grind Build and Overview

Post by RasAlgethi on Sun Dec 13, 2015 4:52 pm

Well that's a consequence of going full DEX.
Full DEX means that defense, aka the ability to autotrain, is paramaount. Thus has priority over everything. This mean that damage is going to suffer from this, period.

That being said, my Kaiser still hits slightly higher than my DS did at this level. Which is level 70. Both at full DEX. 130-300~

@ level 120~I capped DEX on my DS, resulting in too little DEF @level 140 to effeciently train in MK. That's the reason why I stick with a full DEX build with Kaiser.
The training does seem a tad slow, but I'm stuck in Mu Lung still. And those maps just down right suck. It took my AB about 3-4 days there to level from 41~70.

The only reason I'm grinding there with Kaiser is because of the job advancement.

After that I'm pretty sure I can blast through all the way until probably Horntail without too much difficulty, then strand there again to grind to 106 for the 4th job. If my assumption is right...
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Re: Kaizer: Auto-Grind Build and Overview

Post by Falcorr on Sun Dec 13, 2015 4:58 pm

Yeah, this Mu Lung training is slow. 9 more levels.... 9 more levels haha.
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